Tuesday, June 19, 2012


E-Book Details:

Title:
Essential ActionScript 2.0
Publisher:
O'Reilly Media
Author:
Colin Moock
Edition:
2nd, illustrated 2004
Format:
PDF
ISBN:
0596006527
EAN:
978-0596006525
No.ofPages:
528
Book Description:
In Essential ActionScript 2.0, bestselling author Colin Moock--one of the most universally respected developers in the Flash community--covers everything you'll need to know about the new ActionScript language and its methodologies for producing movies, animation, and applications on the web. Moock guides readers through this important new territory with his trademark easy-to-understand style and expertise. Moock's goal throughout the book is not just to get you to use object-oriented programming in your daily Flash work: he wants you to reap the benefits of OOP; he wants you to understand ActionScript 2.0 completely. And without question, Moock is the author who can make this happen.
Essential ActionScript 2.0 begins with a tour of the language, including the fundamentals of object-oriented concepts, syntax, and usage. Those who are new to OOP will learn the basics and how to apply their understanding. Those who are familiar with OOP will leverage their prior experience to learn about Flash-based OOP. The next part of the book shows how to structure entire applications with ActionScript 2.0, teaching you best practices and techniques to build scalable, extensible, stable apps. Next, you'll explore a variety of approaches to various programming situations by applying object-oriented programming strategies, known as design patterns, to Flas

ABOUT THE AUTHOR:
Colin Moock is an independent web guru with a passion for networked creativity and expression. He is author of the world-renowned guide to Flash programming, ActionScript for Flash MX: The Definitive Guide (O Reilly & Associates, 2003). A web professional since 1995, Moock runs one of the Web s most venerable Flash developer sites, http://www.moock.org. He spends most of his time pursuing his cardinal interest, multiuser application development, and working on Unity (http://www.moock.org/unity), moock.org s complete commercial framework for creating and deploying multiuser applications for Macromedia Flash.
New to this Edition:
  • Chapter 12 Inter procedural Analysis
  • Increase design productivity quickly with 8051 family microcontrollers
FEATURES:
* outlines the theoretical framework underpinning the study of digital image processing with particular reference to binary line image processing
Table of Contents:
UNIT - I
Fundamental concepts in Text and Image: Multimedia and hypermedia, world wide web, overview of multimedia software tools. Graphics and image data representation graphics/image data types, file formats, Color in image and video: color science, color models in images, color models in video.
UNIT - II
Fundamental concepts in video and digital audio: Types of video signals, analog video, digital video,
digitization of sound, MIDI, quantization and transmission of audio.
UNIT - III
Action Script I: ActionScript Features, Object-Oriented ActionScript, Datatypes and Type Checking,
Classes, Authoring an ActionScript Class.
UNIT - IV
Action Script II : Inheritance, Authoring an ActionScript 2.0 Subclass, Interfaces, Packages, Exceptions.
UNIT - V
Application Development : An OOP Application Frame work, Using Components with ActionScript
MovieClip Subclasses.
UNIT - VI
Multimedia data compression : Lossless compression algorithm: Run-Length Coding, Variable Length Coding, Dictionary Based Coding, Arithmetic Coding, Lossless Image Compression, Lossy compression algorithm: Quantization,Transform Coding, Wavelet-Based Coding, Embedded Zerotree of Wavelet Coefficients Set Partitioning in Hierarchical Trees (SPIHT).
UNIT - VII
Basic Video Compression Techniques: Introduction to video compression, video compression based on motion compensation, search for motion vectors, MPEG, Basic Audio Compression Techniques.

UNIT - VIII
Multimedia Networks: Basics of Multimedia Networks, Multimedia Network Communications and
Applications : Quality of Multimedia Data Transmission, Multimedia over IP, Multimedia over ATM Networks, Transport of MPEG-4, Media-on-Demand(MOD).
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